Greater Dog

Here's my model of Greater Dog from Undertale!

I used a high to low poly workflow with Zbrush, 3DS Max and 3D-Coat and then textured the model in Substance Painter and Photoshop. I then used Maya and RapidRig Advanced to UV Map and rig him. Final renders were made using Marmoset Toolbag 3.

Ryan kirtlink ryan kirtlink persp
Ryan kirtlink ryan kirtlink front
Ryan kirtlink ryan kirtlink back

Run Cycle

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Low Poly Wireframe

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Ryan kirtlink frontpersp

High Poly

Ryan kirtlink backpersp